The online portfolio of

Timothy Johnson

A Physics with Astrophysics graduate and level designer specializing in the Source engine. You can contact me here or by yelling really loud.

Hexagons 2013

Unity



A small March 2013 game for #OneGameAMonth. This one only took a few days of slow tinkering, it's not finished but serves as an acceptable prototype.

Each stack represents up to five dice. In a single move the attacker's dice are rolled against the defender's dice. Highest wins (Defender wins a tie).

Use the mouse to rotate and pan move the board by dragging, click tiles to make your selection and space to confirm each move. At the end of your turn press T. To speed up the computer hold F, to send it into turbo, hold G.